THE PLAYBOOK · HBFLCG
Understand the basics of Slitherlink
Take a moment with Slitherlink before moving to another game. Draw one closed loop whose edges match the count around every numbered cell. Use the example below to understand a decision. Compare the starting position with the example in the Guide. Use the example below to understand a decision.
Ten 4×4 loop puzzles with all cell clues shown.
Bring this focus to a round
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
Understand the aim
Draw one closed loop whose edges match the count around every numbered cell. The feedback beside the game helps you follow the round. The example below illustrates a decision.
The steps to play
- Click an edge to draw, exclude or clear it.
- Count the four edges around each cell.
- Do not branch or form separate loops.
- Check puzzle verifies every clue and loop connectivity.
Keyboard and screen controls
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. Check any mode label before starting.
See how the rules apply
A 0 cell has no loop edge around it; a 3 has exactly three. Apply the same reasoning to the position in your own round. Read the matching step again.
One detail worth checking
Several small loops are invalid even if clues match. Read the feedback to see why an action did not have the expected result. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
More answers before you play
While reading the Guide, what is the goal of Slitherlink?
Draw one closed loop whose edges match the count around every numbered cell.
As a new player, how do I control Slitherlink?
The key detail is this: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
As a new player, what example helps explain Slitherlink?
For clarity: A 0 cell has no loop edge around it; a 3 has exactly three.
Before I begin, what should I watch out for in Slitherlink?
Keep this in mind: Several small loops are invalid even if clues match.
As a new player, what format does Slitherlink offer?
Here is the relevant explanation: Ten 4×4 loop puzzles with all cell clues shown.
As a new player, which play mode does Slitherlink use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.